Undervega 1.2 - 15th place

Hedkrakka's Madmob Hedkrakka's Madmob
Destruction Destruction

Card sets (8)
Hedkrakka's Madmob Rivals Deck

When a player gains or is given the Primacy token, they take the Primacy token and place it with their fighter cards. If another player has the Primacy token when a player gains it, they take the token from that player.

A player gains the Primacy token after an activation:

- in which a friendly fighter's Attack action targeted a fighter with no wound counters and took that fighter out of action.

- in which a friendly fighter's Attack action took an enemy leader out of action.

- if their warband holds four or more objectives.

If a player has the Primacy token at the end of the round, they gain one spent glory point and then discard the Primacy token.

Breakneck Slaughter Rivals Deck

Impetus: +1 Move to each fighter that has one or more Momentum counters. After the reaction step that follows an activation step, for each fighter that has one or more Momentum counters, that fighter's player picks an opponent. That opponent places the Scatter token in that fighter's hex, and pushes that fighter X hexes in the direction indicated by the HammerSmash symbol, where X is the number of that fighter's Momentum counters, then removes that fighter's Momentum counters. If that fighter cannot be pushed into a hex, that fighter is not pushed, and stagger that fighter.

You can only include cards from one universal Rivals deck.


Hedkrakka's Madmob expansionEssential Cards PackNethermaze core setSeismic Shock Rivals DeckToxic Terrors Rivals DeckPaths of Prophecy Rivals DeckBreakneck Slaughter Rivals DeckForce of Frost Rivals Deck


Play formats

Cards: 6 | 5 non-Rivals card/s | Primacy

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

Upgrades (10)

10 | 0

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
DC162 Bring It On Hedkrakka's Madmob Objective Surge, Dual: Score this immediately after an activation if:
An enemy fighter made an Attack action in that activation that targeted a friendly fighter as part of a Charge action
And: that friendly fighter is not out of action.
1 - Hedkrakka's Madmob expansion - -  
DC164 Ere We Go! Hedkrakka's Madmob Objective Surge, Hybrid: Score this immediately after an activation if:
Each surviving friendly fighter is in enemy territory
Or: Each surviving friendly fighter has one or more Charge tokens.
1 - Hedkrakka's Madmob expansion - -  
DC166 Great Hunters Hedkrakka's Madmob Objective Hybrid: Score this in the third end phase if:
Each surviving friendly fighter is in enemy territory and you have the Primacy token
Or: There is no more than one surviving enemy fighter.
3 - Hedkrakka's Madmob expansion - -  
DC170 Smash 'Em Hedkrakka's Madmob Objective Hybrid: Score this in an end phase if:
Two or more enemy fighters are out of action and you have the Primacy token
Or: Three or more enemy fighters are out of action.
2 - Hedkrakka's Madmob expansion - -  
DC175 Da Great Stomp Hedkrakka's Madmob Ploy Push each friendly fighter up to 1 hex towards the nearest enemy fighter.
- - Hedkrakka's Madmob expansion - -  
DC178 Primal Brutality Hedkrakka's Madmob Ploy Pick one: Gain the Primacy token, or discard the Primacy token. If you discard the Primacy token, choose one friendly fighter with no Charge tokens. The chosen fighter makes one Range 1 or Range 2 Attack action. Then give the chosen fighter one Charge token.
- - Hedkrakka's Madmob expansion ? -  
DC179 Primal Kunnin' Hedkrakka's Madmob Ploy Choose one friendly fighter. Then, if you have the Primacy token, you can give the Primacy token to an opponent. Push the chosen fighter 1 hex, or up to 3 hexes if you gave the Primacy token to an opponent.
- - Hedkrakka's Madmob expansion - -  
DC181 Unhinged Ferocity Hedkrakka's Madmob Ploy Reaction: Use this after a friendly fighter's activation in which that fighter made one or more failed Attack actions.
If you have the Primacy token, discard the Primacy token, then that fighter makes one Attack action. Otherwise, Inspire that fighter.
- - Hedkrakka's Madmob expansion - -  
DC186 Lucky Bone Hedkrakka's Madmob Upgrade Reaction: After this fighter's attack roll, defence roll or casting roll, discard this card. If you do, you can re-roll any number of dice in that roll.
- - Hedkrakka's Madmob expansion - -  
DC188 Power of the Beast Hedkrakka's Madmob Upgrade +1 Wounds
+2 Wounds instead while you have the Primacy token.
- - Hedkrakka's Madmob expansion - -  
DC192 Thick Hide Hedkrakka's Madmob Upgrade If this fighter would be dealt precisely 1 damage, this fighter is not dealt that damage.
- - Hedkrakka's Madmob expansion - -  
E30 Healing Potion Universal Ploy Choose one friendly fighter and roll one defence dice. On a roll of BlockBlock or Critical successCritical success Heal (2) that fighter. Otherwise Heal (1) that fighter.
- - Essential Cards Pack - NewestDuplicate 13/44 (29.55%)  
E48 Gloryseeker Universal Upgrade +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.
- - Essential Cards Pack - NewestDuplicate 35/44 (79.55%)  
E51 Great Strength Universal Upgrade +1 Damage to this fighter's Range 1 and Range 2 Attack actions.
- - Essential Cards Pack - NewestDuplicate 37/44 (84.09%)  
NM186 Instinctive Shield Destruction Upgrade When this fighter is given this upgrade, place one shield counter on this card, plus one shield counter if this fighter is a wizard.
Reaction: After this fighter is dealt damage, before checking if this fighter is taken out of action, remove the shield counters from this card. If you do Heal (X) this fighter, where X is the number of shield counters you removed.
Restricted
- - Nethermaze core set - - 2/44 (4.55%)  
NM252 Quintok's Bubble Universal Spell Gambit Spell (ChannelChannel): If cast, choose one friendly fighter within 4 hexes of the caster.
-1 Damage to Attack actions that target the chosen fighter, to a minimum of 1, and the chosen fighter has the Flying trait.
This effect persists until the chosen fighter is dealt damage.
- Wizard Nethermaze core set - - 5/44 (11.36%)  
SS1 Burnt Out Universal Objective Surge, Dual: Score this immediately after a power step if:
You have no power cards in your hand
And: You have not discarded and power cards in this round (cards that were played from your hand are not discarded).
1 - Seismic Shock Rivals Deck - - 10/44 (22.73%)  
SS9 Sorcerous Treasure-hunter Universal Objective Dual: Score this in an end phase if:
One or more friendly wizards are each holding an objective
And: One or more of those wizards each have three or more upgrades.
2 - Seismic Shock Rivals Deck - - 8/44 (18.18%)  
TT10 Taking Advantage Universal Objective Surge: Score this immediately after an activation step if there are at least as many friendly fighters in enemy territory as there are enemy fighters in that territory.
Gain 1 additional glory point if you score this objective in the first round.
1 - Toxic Terrors Rivals Deck - - 4/44 (9.09%)  
TT20 No Safe Ground Universal Ploy Choose one fighter within 1 hex of one or more feature tokens and/or hazard hexes. Stagger the chosen fighter, then push that fighter 1 hex unless that fighter is holding an objective.
- - Toxic Terrors Rivals Deck ? - 12/44 (27.27%)  
PP10 Prevention Over Cure Universal Objective Surge: Score this immediately after an opponent's activation step if there are more enemy fighters out of action than the number of objectives held by each enemy warband.
1 - Paths of Prophecy Rivals Deck - - 7/44 (15.91%)  
PP25 Guided by Fate Universal Upgrade +1 Dice to this fighter's Attack actions if this fighter and/or the target is on a feature token.
Restricted
- - Paths of Prophecy Rivals Deck - - 2/44 (4.55%)  
BS3 Eager for the Fight Universal Objective Score this in an end phase if each surviving friendly fighter has one or more Charge tokens and/or is within 2 hexes of one of more enemy fighters.
2 - Breakneck Slaughter Rivals Deck ? - 2/44 (4.55%)  
BS5 Gale Force Universal Objective Surge: Score this immediately after your warband's third or subsequent Attack action made in the same phase.
1 - Breakneck Slaughter Rivals Deck - - 5/44 (11.36%)  
BS9 Rapid Strike Universal Objective Score this in an end phase if the number of enemy fighters out of action is equal to or greater than the round number (e.g. two or more enemy fighters out of action in round 2).
2 - Breakneck Slaughter Rivals Deck - - 4/44 (9.09%)  
BS15 Devastating Charge Universal Ploy Choose a friendly fighter. Give the chosen fighter two Momentum counters. +1 Damage to that fighter's Range 1 and Range 2 Attack actions in the next activation step.
- - Breakneck Slaughter Rivals Deck - -  
BS18 Reckless Charge Universal Ploy Choose a friendly fighter. Give the chosen fighter two Momentum counters. +1 Dice to that fighter's Range 1 and Range 2 Attack actions in the next activation step.
- - Breakneck Slaughter Rivals Deck - -  
BS19 Roll with the Punches Universal Ploy In the next activation, when a friendly fighter is the target of an Attack action, give that fighter one Momentum counter. -1 Damage, to a minimum of 1, from that Attack action until it has been resolved.
- - Breakneck Slaughter Rivals Deck - -  
BS28 Moving Mark Universal Upgrade (Errata update) While this fighter has one or more Move and/or Charge tokens, this fighter's Defence characteristic is 2 BlockBlock and this fighter cannot be on Guard.
After this fighter's first Move action in an activation step, give this fighter one Momentum counter.
- - Breakneck Slaughter Rivals Deck - -  
FO4 Chill of the Grave Universal Objective Score this in an end phase if two or more enemy fighters are out of action.
2 - Force of Frost Rivals Deck - - 9/44 (20.45%)  
FO27 Everwinter Staff Universal Upgrade Attack action

Hex 2 HammerSmash 2 Damage 2

You cannot give this to a Khorne fighter. This fighter is a wizard with a wizard level of 2, unless it would be higher.
- - Force of Frost Rivals Deck - - 2/44 (4.55%)  
FO28 Frostwyrm Cloak Universal Upgrade You cannot give this to a Large fighter.
-1 Damage, to a minimum of 1, from Attack actions that target this fighter while this fighter has one or more Ice counters.
Reaction: After this fighter's activation, give this fighter one Ice counter.
Restricted
- - Force of Frost Rivals Deck - - 5/44 (11.36%)